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Sunday, May 18, 2025

Windblown reveals how good roguelikes may be with mates


Among the most beloved roguelikes are single-player — the likes of Hades, Balatro, and Lifeless Cells are all solo titles. However Windblown, the brand new roguelike from Movement Twin, the studio that created Lifeless Cells, confirmed me simply how cool it may be to play a roguelike with different folks.

In Windblown, your character, one of some lovely animal adventurers like an axolotl or a bat, is shot out of a cannon right into a mysterious large twister to combat your method via numerous zones. Like Lifeless Cells, you possibly can equip as much as two fundamental weapons. I sometimes have one for close-range bouts and one other for long-distance assaults. However with each weapon, you’re additionally capable of pull off a combo that makes use of a particular transfer from the different weapon known as an “Alterattack.”

Right here’s an instance. I really like utilizing a crossbow to assault enemies from a distance, and I pair it with a large heavy blade. I not often use the blade by itself; as an alternative, I exploit its Alterattack that cracks open the earth in a straight line to proceed to wallop on enemies at vary. That turns a run into a gentle rhythm of slinging arrows and utilizing the Alterattack at precisely the correct time, and with my 5 hours to this point with the sport, I haven’t gotten uninterested in the sample.

Windblown simply launched in early entry, and you’ll already unlock greater than a dozen weapons, which means there are lots of mixtures that I haven’t messed round with. And with 4 totally different biomes to get via on a run, there’s so much to see, too.

The bosses aren’t any joke.
Picture: Movement Twin

All of that might be sufficient to make Windblown a part of my common rotation of roguelikes I exploit to wind down on the finish of a protracted day. However the sport’s multiplayer is making Windblown the sport I flip to each time I activate my Steam Deck.

Windblown’s multiplayer lobbies, which you unlock pretty early on, allow you to play a full run with a staff of three folks. You should utilize voice and textual content chat to speak, but it surely’s not required; I haven’t used these in any respect, as an alternative counting on 4 in-game emoji. I additionally like that you could title your lobbies. I created one titled “assist me get 1st win” and instantly had two useful folks be a part of as much as assist me sort out the twister. (Sadly, we didn’t get the win.) 

When enjoying solo, I’ve discovered that I’m considerably cautious and strategic as I take into consideration the right way to use weapons and positioning to tackle the sport’s aggressive enemies and dodge their assaults. With the assistance of a staff, battles are speedier and turn into pleasant explosions of sunshine, shade, sound, and harm. It’s so enjoyable to completely annihilate baddies with different folks, and it’s comforting to know that they’ve acquired your again in a pinch.

There are so much of nice roguelikes to play proper now; Hades II simply acquired an enormous replace, Balatro is almost inconceivable to place down (particularly now that it’s on cellular), and I’ve needed to get again into Shogun Showdown, which I feel everyone seems to be sleeping on. Windblown wanted extra than simply its Movement Twin pedigree to face out, however to this point, the multiplayer is the hook that retains me coming again.

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